Courses/CS 460/Fall 2006/Martin, Steven
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[edit] Taxman Game
The goal is to find an optimal solution for Taxman for a given number N. If this is not possible, to examine different strategies and study their accuracy and runtime.
Link for the game at Lulu's site
Here is a summary of the rules, as well as some AI techniques used for optimization
Note: the above link assumes a two player game (where you pick a number, followed by the computer. The link at Lulu's site assumes a one player game (you choose all the numbers, the taxman gets what's left).
Here's an analysis of the taxman game and some possible strategies used:
Taxman Revisited: By John Trono
Rick strom has some code. There is some more code here. (I see you already link to that site.)
See further comment on course discussion page.

